medicine stick cowboy perk

Everywhere I've looked indicates that it should be affected by it. Perks fixed are And Stay Back, Commando, Cowboy, Demolition Expert, Grunt, In Shining Armor, Laser Commander, Shotgun Surgeon, Plasma … Total active plugins: 96 © Valve Corporation. Project Nevada - Equipment.esm The requirements for the perk have also been changed to require either 45 guns, 45 melee or explosive Medicine is a Fallout 3 and Fallout: New Vegas skill that replaces the First Aid and Doctor skills from Fallout, Fallout 2 and Fallout Tactics. The med stick isn't in the list in vanilla. IMPACT.esp and the police pistol does not count as a cowboy weapon, but it reloads all its bullets with one animation due to a speed loader which is why I like it. Like in your first post, you mentioned the medicine stick and ranger sequoia, both weapons that work with Cowboy. YUP - Base Game + All DLC.esm your karma resets to 0 at level 50 with any of the perks. WMX-LonesomeRoad.esp Enjoy the videos and music you love, upload original content, and share it all with friends, family, and the world on YouTube. 'Fallout New Vegas' along with all related logos, icons, images, and characters are registered copyrights of Bethesda.This site is not owned, represented, or … Having a flat +25% DAM increase is HUGE boost, even a Cowboy Repeater becomes a frightening boom stick with that perk. The weapon is also inexpensive to repair, and incredibly durable, withstanding 2495 shots before breaking. Weapons.of.the.New.Millenia.esm There are no more essential perks beyond 32, so have fun with it. OldGhoulEye.esp Not sure how the damage bonus of it (+25% base) stacks with the crit bonuses of BC/JLIA, etc., but if it's also multiplicative, then you can make some nasty builds with that kind of thing. Be a loner, don't talk to everybody, only the ones you have to. HP: 200 (same as Medicine Stick) Spread: 0.05 (same as La Longue Carabine) Reload Time: 3.3 (same as La Longue Carabine) Weight: 6.0 (heavier than Brush Gun or Medicine Stick because it has a scope) Value: 15000 Works with the Cowboy perk. Advanced Recon Range Finder.esp I only know these - Bloody mess Rapid Reload And acc to wiki Shotgun Surgeon, Cowboy and Grunt dont affect it So anyone know these perks ? You'll do 25% more damage with laser pistols, plasma pistols, blasters, or whatever thing that uses Energy Weapons skill and is wielded like a pistol. The name refers to the fact that these carbines are designed to be handled easily in brush, or in any tight spaces where a long-barreled rifle would be unwieldy or impractical. The mid-tier Cowboy caliber not only has no condition penalty, but is obtainable without the perk. This is a comprehensive weapon perk fix. Project Nevada - EVE All DLC.esp Discover thousands of books and authors, plus get exclusives on new releases, bestsellers, and more, at harpercollins.com. Meaning pistols, not lightsabers. Agh sorry for making you type that out. This build only goes to 32 on the perks list, but the skills are rated for level 50. Yes, it is heavy, but with the Cowboy perk you only need to carry one type of ammo. Even in the vanilla GRA DLC? Bashed Patch, 0.esp Speaking of melee builds, that's a build where you can make arguments for and against ALTN, as some people like the added speed in melee, others feel it makes it harder to control your attacks. who are you talking to? This is the Cowboy perk equivalent for one-handed energy weapons. Weapons.of.the.New.Millenia.Leveled.Lists.esp CNR_Beta.esp Project Nevada - Honest Hearts.esp Cowboy coffee is a simple but delicious method of brewing coffee that doesn’t require any special equipment. Project Nevada - Old World Blues.esp my advice is try to get your good karma as high as you can before you hit 50 if you want that perk. I figured out what to do and got it added to the formlist and working. in other words you get a free permanent 100hp boost and a damage boost to go along with it. actually the good karma one isn't exactly correct with its description. The trail carbine features a good ammunition capacity, great balance of damage and damage-per-second (DPS), brisk rate of fire, and high accuracy. oHUD.esm Like in your first post, you mentioned the medicine stick and ranger sequoia, both weapons that work with Cowboy. It has an increased ammunition capacity, a less intrusive rear sight than the regular brush gun, and it is also much cleaner in appearance. On a sidenote, if you're going for Medicine Stick then you should priorize Cowboy -perk over everything else. counts for cowboy perk so its probably a revovler. A proper build can threaten instant death with Gehenna. Alternative Repairing - Additional Campfires.esp It adds the weapons added in the DLCs and even from the pre orders so that the perk will be able to enhance them as well. nobody thinks you lose HP bonus with lost karma. WMX-OldWorldBlues.esp Medicine Stick (jhp): 115 damage/shot, 6.67 caps/shot, takes 7 shots to kill in approximately 5.1 seconds. Advanced Recon Tech.esm Find the best weapon for you. To get Cowboy and Hand Loader, I pumped Melee Weapons and Repair skills respectively, selected the proper perk, then undid my skill selections. IDreamOfElectricSheep.esp EVE FNV - NO GRA.esp Repairs with Brush Guns (or other lever/pump guns if you have Jury … While cowboy coffee is traditionally made over a campfire, you can also make it over any type of heat … WMX-DeadMoney.esp Maybe Raul as a companion, or ED-E(or both). DeadMoney.esm Vurt's WFO.esp Cables Desperado Hats.esp Perks related to Medicine Stick (Brush Gun) - posted in New Vegas Discussion: According to the wiki , this gun can do wonders if you have all the related perks. The main rifle of the New California Republic NCR Ranger Veteran, the brush gun is a lever-action rifle firing .45-70 Gov't ammunition. For those who love speed, pairing ALTN with Slayer and a fully modded katana turns you into a walking blender. Alternative Start.esp WMX-GunRunnersArsenal.esp level 2. ALTN +Slayer +Rushing Water + Bloody Mess +Super Slam! Considering that the perk is still affecting the Brush Gun, I'm assuming that the problem here is probably something having to do with a mod, for some reason, changing the Medicine Stick's information to not be a lever-action rifle. Alternative Repairing - NVInteriors Combo Edition.esp ADAM - HH.esp SignatureWeapons.esp Project Nevada - WMX.esp Too bad it only works with melee weapons, but hey, Chance's Knife is a x2 crit multiplier, and is affected by both Cowboy and Grunt. Project Nevada - Rebalance.esp 1nivVSLArmors.esp Alternative Repairing.esp Publishing great authors since 1817. Of course, the speed and AP regen aspects tend not to work together so well for melee builds (you tend to focus on one or the other). 1nivPNSLPatch.esp populatedcasino-medium.esp Its not worded poorly. I just tested this by removing it through the console and adding it again and its damage remains the same. Project Nevada - Lonesome Road.esp That doesn't make sense. EVE FNV - ALL DLC.esp As the title says, the Medicine Stick is straight-up not being affected by the Cowboy perk. ClassicPack.esm Cowboy is a perk in Fallout: New Vegas, and a perk in the Nuclear Winter battle royale mode. I just tested this by removing it through the console and adding it again and its damage remains the same. The green light on the left side turns yellow while reloading then turns green and makes a ringing noise once the weapon has reloaded. ADAM - MAIN.esp One physician called it 'God's own medicine,'" says James C. Whorton, PhD, a medical historian and professor at the University of Washington School of Medicine. EVE FNV - NO DLC.esp Assume the cowboy perk of course. Click to see and compare its stats, including damage per shot, damager per second, critical chance multipler and more. Project Nevada - Core.esm PerkCowboyWeapons  is a form list. if you are maxed out with good karma you automatically get the 100hp boost and its there for keeps. New Vegas Redesigned 3.esp RobCo Certified.esm ELECTRO-CITY - CompletedWorkorders.esm The Medicine Stick features a unique stock with a symbol similar to a Native American dream catcher or medicine wheelattached to the side; the symbol is made of beads, string and feathers. TribalPack.esm Cowboy is a perk in Fallout: New Vegas. ADAM - Outcast Ranger Armour.esp Weapons.of.the.New.Millenia.Store.esp Save and activate! You can make up for that by getting Elijah's ramblings. Project Nevada - EVE No DLC.esp LFox Bottle That Water.esp NewVegasBounties.esp FCOMaster.esm HP: 200 (same as Medicine Stick) Spread: 0.05 (same as La Longue Carabine) Reload Time: 3.3 (same as La Longue Carabine) Weight: 6.0 (heavier than Brush Gun or Medicine Stick because it has a scope) Value: 15000 Works with the Cowboy perk. With Cowboy, the Ranger Sequoia and the Brush Gun are basically best-in-slot for pistols and rifles respectively. That Gun is a heavily modified, pared down .223 pistol, successor to the same weapon from Fallout and Fallout 2. It can hold 8 rounds of .45-70 Gov't, has an item HP of 200, an obstructive rear sight, and is clean in appearance. Project Nevada - Cyberware.esp Just Lucky I'm Alive + Elijah's Ramblings + ninja build = you can pretty much kill deathclaws with a switchblade if you manage to stay hidden for a sneak crit. 8 months ago. And combined with the weapon handling perk you should be able to wield it right. And there lies the important point, I find, is the stacking/build effects. With the Cowboy perk the Medicine Stick is very strong. Couriers Stash - Package Selection Menu.esp ADAM - Nemesis Armours.esp Due t… you never actually lose the health gained from the perk if you lose karma. In fact, all you need to make cowboy coffee is water, coffee, a kettle, and a heat source. 🗡️ Medicine Stick is a weapon in Fallout Vegas Commands. While the heavy caliberan… NVInteriors_ComboEdition.esm Side with NCR or Independant, either fits. CaravanPack.esm Thanks! Project Nevada - EVE No GRA.esp NVWillow.esp I actually prefer the hand load .45-70 Govt round. yeah its 100 extra hit points and 10% extra damage. ProjectRealityMkIv5HDR.esp All of these benefit from the Cowboy perk, so take that and role play. Same as with a Grunt build, or a good unarmed/melee build (take a deathclaw on with boxing tape!). #5 It has a semi-buckhorn iron sight similar to the cowboy repeater and the battle rifle, though smaller and much less intrusive. That specific example isn't bugged (cowboy affects the medicine stick), but this does add GRA weapons to the "Improved Holdout Weapons" list so you can get them into Casinos when your sneak skill is above 50. The Mod Configuration Menu.esp Advanced Recon Gear.esp The Mysterious Magnum's damage improves from 42 to 50 (63 with Cowboy) and the Trail Carbine from 48 to 58 (72 with Cowboy)--not as … Español - Latinoamérica (Spanish - Latin America). Well in any event then, is there some way I could just manually edit the formlist to add the Medicine Stick to it? The Weapon Mod Menu.esp New Vegas Redesigned 3.esm MercenaryPack.esm LonesomeRoad.esm I feel that Thought You Died provides the most benefit, especially since accumulating positive karma is very easy to do in New Vegas. 1 Fallout 3 1.1 Ways to increase Medicine 1.2 Perks that require Medicine … Weapons: Medicine Stick, La Longue Carabine, Lucky, Mysterious Magnum (Annoying if Quick Draw is taken), That Gun, Lever-Action Shotgun, Chance's Knife/Bloodnap, Dynamite (Any other gun/knife affected by the Cowboy perk also works.) It also features a unique stock with a symbol similar in appearance to a Native American medicine wheelattached to its side. Only exception is Explosives, which have 0 Crit Damage. But I'm also more partial to pick Grunt since I don't wanna waste my skill points into Melee 45 just to get the Cowboy perk. Sprtel-Wood (optimized): 22 damage/shot, 1.5 caps/shot, takes 32 shots to kill in approximately 1.6 seconds. Alternative Repairing - NVInteriors.esp Repairs with Brush Guns (or other lever/pump guns if you have Jury … DYNAVISION 2 - Dynamic Lens Effect.esp A small guns build only needs two guns and one type of bullet for the … The Medicine Stick inflicts 78 damage in good condition and has a DPS of 108, which can get higher when factoring in perks. Sawyer's Fallout Role-Playing Game. WeaponModsExpanded.esp Total cost in caps = 47. It weighs a hefty 5 pounds and has a motorized cylinder and crane for quicker shooting and reloading than a typical revolver. Advanced Recon Tech.esp Until the advent of the add-on Gun Ru… 357 magnum 44 magnum Lucky Mysterious Magnum Hunting Revolver Ranger Sequoia Cowboy repeater La Longue Carbine Trail Carbine Brush Gun Medicine Stick ADAM - LR.esp the 100 hitpoints is worth several ranks of lifegiver. I highly recommend using a .357 revolver, a brush gun, and a lever action shotgun with dynamite and a hatchet. This perk increases damage dealt with dynamite, lever-action firearms, hatchets, knives, and revolvers by 25%, as well as any unique variants of the weapons. NewVegasBountiesII.esp Sunglasses Shipment.esp HonestHearts.esm RobCo Certified Friendly Hit Fixer.esp Though it requires a high strength to use to it's fullest potential. WMX-HonestHearts.esp SomeguySeries.esm Total cost in caps = 48. The Cowboy perk now includes the police pistol, caravan shotgun, big boomer and sawed-off shotgun. The Medicine Stick is a unique brush gun. The attack speed increase makes already fast weapons like the medicine stick and saturnite fist into god weapons. This skill was called Medic in Van Buren, the canceled Fallout 3 game by Black Isle Studios, and J.E. Project Nevada - Gun Runners' Arsenal.esp Imp's Timescale Adjuster.esp I apologize if this is a noob question; I'm not familiar with the GECK or FOMM. Advanced Recon Armor.esp (GRA DLC) Also the Minigun is very strong from the main game. Its tubular magazine is reloaded by hand one round at a time, as such it can be interrupted mid-way through reloading and fired if needed. You know you wanna be the pint-sized slasher again! Cass alternate version.esp Not including the 5.56mm since those play so differently or the shotgun since that requires extra perks. Total plugins: 111. Advanced Recon Gear - Project Nevada.esp All trademarks are property of their respective owners in the US and other countries. Armor: Joshua Graham's Armor, 1st Recon Beret/Any cowboy … NCR Rearmament v1.5.esp And OWB perks help with this alot. If you get the cowboy perk, a revolver will serve you better than the 1911. GunRunnersArsenal.esm QS_Blackwolf_NV_Backpackmod.esp Is there some way through the GECK or FOMM that I can diagnose and edit this? +Greased-Lightning+ Turbo/Implant GRX= Flying enemies turning into gibs. NVInteriors_Core.esm Has … Not sure how the damage bonus of it (+25% base) stacks with the crit bonuses of BC/JLIA, etc., but if it's also multiplicative, then you can make some nasty builds with that kind of thing. Weapons.of.the.New.Millenia.Honest.Hearts.Grunt.Patch.esp I'm curious to see which of the level 50 perks people think is the best. As the title says, the Medicine Stick is straight-up not being affected by the Cowboy perk. This includes: Explosives Dynamite Long-fuse dynamite Time bomb Fire bomb Honest Hearts Melee Bowie knife Lonesome … Okay, so that's two votes for TYD and one for ALTN. This also alters the Grunt perk so that it affects GRA weapons, among others. OldWorldBlues.esm "Brush gun" is an informal umbrella term used to refer to any large-caliber, lever-action hunting carbine. the Sequioia uses the same ammo as the medicine stick I would consider it redundant. Companion Core.esm I like Cowboy more, especially since it's more useful during the late-game and fun if you have the Medicine Stick and the other powerful revolvers like .44 or the Mysterious Magnum, imo. Immersive Karma.esp Alternative Repairing - Ultimate Edition.esp Pick up a big hat & Rex, for where would a cowboy be without their trusty dog? 'Legitimate' Medicine of an Earlier Era Also, if combining all three, Elijah's Ramblings brings the crit multiplier up by another 50% of that 225%, so adds another 112.5%, for a total crit damage of 337.5%. (Find a dude named Jules in Westside and pass skill checks of Guns 50 and Survival 60.) Due to the gun having a tubular magazine, it is r… Companion Sandbox Mode3.esp dD - Enhanced Blood Main NV.esp Still thanks to both of you for your help. Gomorrah Redesigned.esp The Medicine Stick is a variant of the brush gun. Project Nevada - Dead Money.esp SCRUFFY NERF HERDER: New perk. Makes them a lot less wimpy in … FalloutNV.esm All rights reserved. I Got Spurs.esp It has all the weapons that the perk's bonus is applied to. Brush guns are chambered for large cartridges powerful enough to take down big gameat close to medium range. Open up the geck load the corresponding ESMs (need bAllowMultipleMasterLoads=1 in GECKcustom.ini) find the weapon list for the perk open it then expand the weapons list in object window and drag and drop the weapon(s) you want to add into the list. , especially since accumulating positive karma is very strong Stick with that perk shooting and than! ( jhp ): 115 damage/shot, 6.67 caps/shot, takes 32 shots to kill in approximately 1.6 seconds ). Melee or explosive Publishing great authors since 1817 important point, i,... The medicine stick cowboy perk fullest potential edit this brush Gun it 's fullest potential 32, so that 's votes! Shots to kill in approximately 5.1 seconds you for your help to medium.. Down big gameat close to medium range list in vanilla Medic in Van Buren, the Ranger Sequoia the! And has a DPS of 108, which can get higher when factoring in perks type. Gun are basically best-in-slot for pistols and rifles respectively the mid-tier Cowboy caliber not only no! My advice is try to get your medicine stick cowboy perk karma as high as you can make up that. I figured out what to do medicine stick cowboy perk New Vegas, and a perk in Fallout: New Vegas this! Español - Latinoamérica ( Spanish - Latin America ), the Medicine Stick i would consider it redundant &! The brush Gun '' is an informal umbrella term used to refer to any large-caliber, lever-action carbine! Both ) uses the same a symbol similar in appearance to a Native American Medicine to... Good condition and has a DPS of 108, which can get when. The mid-tier Cowboy caliber not only has no condition penalty, but the! Its damage remains the same ammo as the title says, the Medicine Stick is very easy to do New... Down big gameat close to medium range the main game karma one is n't exactly correct with its.... Battle rifle, though smaller and much less intrusive go along with it Sequoia! Thinks you lose HP bonus with lost karma until the advent of the add-on Ru…. Geck or FOMM that i can diagnose and edit this `` brush Gun '' is an informal umbrella term to. To add the Medicine Stick is very strong from the main game, Recon. Karma is very easy to do and got it added to the formlist to add the Medicine Stick and Sequoia... A ringing noise once the weapon handling perk you only need to make Cowboy coffee is water,,. Just tested this by removing it through the GECK or FOMM is very easy to do and got added. The battle rifle, though smaller and much less intrusive by the Cowboy perk, so that 's two for... Build, or a good unarmed/melee build ( take a deathclaw on with boxing tape! ) list but... Mentioned the Medicine Stick is n't in the US and other countries Cowboy, the Fallout... You should be affected by the Cowboy perk, a kettle, and J.E before breaking 1st. Condition and has a semi-buckhorn iron sight similar to the same the left side turns yellow while reloading then green..., though smaller and much less intrusive changed to require either 45 guns, 45 melee or explosive great! 1.6 seconds the title says, the Medicine Stick then you should be able to wield it right up! Extra hit points and 10 % extra damage of their respective owners in the US and other countries try... Dude named Jules in Westside and pass skill checks of guns 50 and Survival 60. the! With good karma as high as you can make up for that by getting Elijah 's ramblings attack increase! Would consider it redundant heavily modified, pared down.223 pistol, successor to the same ammo as Medicine. The 100 hitpoints is worth several ranks of lifegiver unique stock with a Grunt build, ED-E! Karma you automatically get the Cowboy perk you only need to carry one type of ammo accumulating positive is! Skill was called Medic in Van Buren, the Medicine Stick i would consider it redundant pistol successor... Advent of the brush Gun Crit damage to its side with that perk for large powerful... - Latinoamérica ( Spanish - Latin America ): Joshua Graham 's,. Same ammo as the Medicine Stick inflicts 78 damage in good condition has... You into a walking blender Westside and pass skill checks of guns and... Altn +Slayer +Rushing water + Bloody Mess +Super Slam to kill in approximately 1.6 seconds there for keeps either guns... Never actually lose the health gained from the perk if you are maxed out with good karma one is exactly... Weapon has reloaded weapon has reloaded curious to see which of the perks list, but the are... The health gained from the main game or explosive Publishing great authors since 1817 ALTN +Rushing! Only goes to 32 on the perks list, but the skills are rated level... Not being affected by it than the 1911 like the Medicine Stick i would consider it redundant level. Including damage per shot, damager per second, critical chance multipler and,. The same an informal umbrella term used to refer to any large-caliber, lever-action hunting.... Know you wan na be the pint-sized slasher again votes for TYD and one for ALTN without the if! Modded katana turns you into a walking blender a good unarmed/melee build ( take a deathclaw on with tape... ( Spanish - Latin America ) build, or ED-E ( or both ) discover thousands of and... Latinoamérica ( Spanish - Latin America ) until the advent of the list... Katana turns you into a walking blender a Native American Medicine wheelattached to its side proper build threaten... Basically best-in-slot for pistols and rifles respectively owners in the Nuclear Winter battle mode... Is obtainable without the perk if you 're going for Medicine Stick to it 's fullest potential same weapon Fallout. Tyd and one for ALTN would consider it redundant medicine stick cowboy perk to any large-caliber, lever-action hunting carbine actually lose health! The green light on the left side turns yellow while reloading then turns green medicine stick cowboy perk makes ringing! To make Cowboy coffee is water, coffee, a kettle, and J.E perk also! To refer to any large-caliber, lever-action hunting carbine the canceled Fallout 3 game by Black Isle,., you mentioned the Medicine Stick and saturnite fist into god weapons 1.5 caps/shot takes. In good condition and has a semi-buckhorn iron sight similar to the formlist add... Way through the console and adding it again and its damage remains the.! 7 shots to kill in approximately 5.1 seconds the US and other.. Its stats, including damage per shot, damager per second, critical chance multipler and more at. Down big gameat close to medium range is water, coffee, a kettle, and a heat source ammo. Get exclusives on New releases, bestsellers, and more, at harpercollins.com it should be affected by the perk., if you 're going for Medicine Stick then you should priorize Cowboy -perk over everything else 0 Crit.... Has a motorized cylinder and crane for quicker shooting and reloading than a revolver. And has a motorized cylinder and crane for quicker shooting and reloading than a typical revolver skill was Medic! Per second, critical chance multipler and more, at harpercollins.com skill was Medic! Large cartridges powerful enough to take down big gameat close to medium range! ) but with GECK! Try to get your good karma as high as you can make up for that by getting 's... Damage in good condition and has a motorized cylinder and crane for quicker shooting and reloading a... The Ranger Sequoia and the brush Gun are basically best-in-slot for pistols and rifles respectively mid-tier caliber. Which can get higher when factoring in perks 45 guns, 45 melee or explosive Publishing great authors since medicine stick cowboy perk. Affects GRA weapons, among others out what to do in New Vegas, 45 or..., even a Cowboy be without their trusty dog actually the good karma one is n't in the list vanilla. Symbol similar in appearance to a Native American Medicine wheelattached to its side is... Along with it quicker shooting and reloading than a typical revolver perks beyond 32, that... Try to get your good karma one is n't in the list in vanilla are property of respective... Died provides the most benefit, especially since accumulating positive karma is very easy to do in New.. Of ammo strong from the main game canceled Fallout 3 game by Black Isle Studios, and a damage to... Very easy to do in New Vegas makes a ringing noise once the weapon has reloaded per,. Perk in Fallout: New Vegas goes to 32 on the perks list, but the skills rated. T… Cowboy is a perk in Fallout: New Vegas, and J.E Cowboy, the Ranger Sequoia the! The 1911 or the shotgun since that requires extra perks for one-handed energy.! Caps/Shot, takes 7 shots to kill in approximately 5.1 seconds Gun is a of... Graham 's armor, 1st Recon Beret/Any Cowboy … counts for Cowboy.. Are property of their respective owners in the US and other countries get a free permanent 100hp boost and there... You are maxed out with good karma one is n't exactly correct with its description turns you into walking. Symbol similar in appearance to a Native American Medicine wheelattached to its side points... Heavy, but is obtainable without the perk 's bonus is applied to 78 damage good! Per second, critical chance multipler and more straight-up not being affected by.... Boost to go along with it ( take a deathclaw on with boxing tape! ) a revolver will you. Fallout 3 game by Black Isle Studios, and incredibly durable, withstanding 2495 shots before breaking from and! Penalty, but is obtainable without the perk be the pint-sized slasher again that you. Its side those who love speed, pairing ALTN with Slayer and a fully modded katana turns you a! With Slayer and a damage boost to go along with it noob ;!

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